﻿namespace Chimp.Core.Physics
{
    public class ChimpRBody
    {
        //public Body B = null;
        public ChimpRBody(float mass)
        {
            //  B = BodyFactory.CreateBody(ChimpRBP.Active.W);
            if (mass > 0)
            {
                //    B.BodyType = BodyType.Dynamic;
            }
            else
            {
                //  B.BodyType = BodyType.Static;
            }
            //B.Mass = mass;
        }
    }
}